Join gaming leaders online at GamesBeat Summit Next this upcoming November 9-10. Learn more about what comes next.
Niantic today announced it’s opening its Lightship AR platform to all developers. More specifically, it’s offering the Lightship Augmented Reality Developer Kit (ARDK) to developers who wish to create real-world metaverse concepts.
The Lightship ARDK will feature several of the tools used in Niantic’s games, such as Pokémon GO and Pikmin Bloom. These tools will allow developers to create games using three features made popular by Niantic games: Real-time mapping, understanding (which helps AR objects interact with real world places), and multiplayer sharing features. The company recently acquired Hoss to improve the Lightship developer experience, specifically in preparation for this event.
John Hanke, CEO of Niantic, said in a statement, “Transforming humanity’s relationship with technology by merging the physical and virtual worlds will require the ideas and perspectives of as many people as possible. That’s why we’re so excited to open the vault of technology that powers our own games, so developers, creators, and brands globally can build inclusive experiences that push the boundaries of what’s possible in AR.”
In addition to the global launch, Niantic has also created Niantic Ventures in order to invest in AR projects. The investment fund will have $20 million to start off and will go towards “companies building applications that share our vision for the Real-World Metaverse,” according to a statement from Niantic.
Three top investment pros open up about what it takes to get your video game funded.
Niantic’s brand partnerships on the Lightship ARDK, who all participated in a private beta, include Coachella, Historic Royal Palaces, Science Museum Group, Shueisha, Softbank, Universal Pictures, and Warner Music Group. Developer partnerships include Curiosity, Designium, Heavy.io, Preloaded, Nexus Studios, Trigger Global, and T&S.
GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and “open office” events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties